Not sure what all the hype surrounding this game is. It's an incredibly clunky Metroid-vania that plays about as well as a toaster in the rain, with questionable control decisions and resolution so small you can't see anything.
First off, the controls. You can't remap the movement to WASD, which (at least by my preference) limits the amount of keys actions can be assigned to. Animation frames and movement are incredibly choppy, with dodging in particular feeling like your character is on the moon with how long the animation lasts. The inclusion of a dash button is obnoxious as all Hades; Holding it down 24/7 to move at a decent pace compared to the slow-ass walk speed makes me question why the "running speed" wasn't the default movement to begin with. Similar case, using the gun requires holding down the "aim" button and then pressing attack to fire. Was having a "shoot" button as opposed to an "aim" that much harder to program in (I'm aware that holding the aim button and dodging also reloads the gun, but it doesn't amount to a hill of beans since the damn thing auto-reloads regardless).
Combat is clumsy and miserable. You get a shitty-ass melee attack that hits about five pixels in front of you and the aforementioned gun, which is a much better (and safer) option since you get infinite ammo for the thing. Attacking in the air is an absolute clusterfuck; You have to let go of the movement keys and press attack to do a normal air slash (which still has shit range). If you're holding the arrow keys, you do this slashing-cartwheel-dash that often results in you just taking damage. The running slash is okay, but most my combat encounters devolved into spamming the gun and dodging whenever enemies and their janky-ass hitboxes got near me.
I can't say much about the H-scenes because I'd have to dig out a magnifying glass to even see them. The window running the game can't go full screen, and the already pixelated mess that is this game's art style doesn't do it any favors. Again, it could be personal preference, but the presentation of the game and it's content feels very half-assed compared to other games I've had the joy of experiencing
Take my review with a grain of salt, as I quit the game before I even reached the first boss. That said, if a game makes me want to throw my laptop out the window with how god-awful the controls and gameplay are within the first five minutes, It's not worth my time to check out the rest. And neither is yours.
First off, the controls. You can't remap the movement to WASD, which (at least by my preference) limits the amount of keys actions can be assigned to. Animation frames and movement are incredibly choppy, with dodging in particular feeling like your character is on the moon with how long the animation lasts. The inclusion of a dash button is obnoxious as all Hades; Holding it down 24/7 to move at a decent pace compared to the slow-ass walk speed makes me question why the "running speed" wasn't the default movement to begin with. Similar case, using the gun requires holding down the "aim" button and then pressing attack to fire. Was having a "shoot" button as opposed to an "aim" that much harder to program in (I'm aware that holding the aim button and dodging also reloads the gun, but it doesn't amount to a hill of beans since the damn thing auto-reloads regardless).
Combat is clumsy and miserable. You get a shitty-ass melee attack that hits about five pixels in front of you and the aforementioned gun, which is a much better (and safer) option since you get infinite ammo for the thing. Attacking in the air is an absolute clusterfuck; You have to let go of the movement keys and press attack to do a normal air slash (which still has shit range). If you're holding the arrow keys, you do this slashing-cartwheel-dash that often results in you just taking damage. The running slash is okay, but most my combat encounters devolved into spamming the gun and dodging whenever enemies and their janky-ass hitboxes got near me.
I can't say much about the H-scenes because I'd have to dig out a magnifying glass to even see them. The window running the game can't go full screen, and the already pixelated mess that is this game's art style doesn't do it any favors. Again, it could be personal preference, but the presentation of the game and it's content feels very half-assed compared to other games I've had the joy of experiencing
Take my review with a grain of salt, as I quit the game before I even reached the first boss. That said, if a game makes me want to throw my laptop out the window with how god-awful the controls and gameplay are within the first five minutes, It's not worth my time to check out the rest. And neither is yours.